https://gitlab.synchro.net/main/sbbs/-/commit/95202787eb719e0b2091772d
Modified Files:
src/doors/syncdoom/g_game.c m_menu.c syncdoom.c
Log Message:
syncdoom: SyncTERM evdev input tier + RTT-adaptive synthetic turn
- evdev physical-key input (syncdoom.c, m_menu.c): mirrors SyncDuke's tier --
CTDA cap 8 negotiation, layout-independent scancodes with true key-up. Under
evdev (as under kitty) Doom's native turn ramp drives turning, so the byte-
path key-feel sliders show "NATIVE"/disabled. Also bounds the APC swallow.
- RTT-adaptive synthetic turn (g_game.c): on a high-latency link the door
injects a constant, deterministic turn rate (angleturn[2], Doom's slow turn)
in place of a held turn key; cleared when a menu is up so a still-held
synthetic turn can't leak under it.
Co-Authored-By: Claude Opus 4.8 <
noreply@anthropic.com>
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